Frigate Fail Fits #1 – Rifter


Welcome to the first in our new series of what should hopefully be weekly articles on the fits and tactics involved in flying the various T1 frigates of New Eden. Some of these have seen some big changes since Inferno was released, others not so much. Either way, everyone who has played EVE has fooled around in frigates at one time or another due to their cheap cost and versatility so there should be a little something here for everyone.

The first ship in this series is going to be my personal fav ship in all of EVE, the Rifter. There is something beautiful and balanced about this duct-taped rustbucket. Designed by a Minmitar race with a focus on damage and affordability, the noble Rifter is a frigate which can be used in a variety of different ways depending on the needs of the pilot.


The Rifter was far and away the most powerful T1 frig before Inferno. Thankfully, rather than nerf it, other T1 frigs were boosted to bring them into alignment. The Rifter received only minor boosts to speed, agility and EHP. Her base stats are now as follows:



  • Unchanged bonuses



  • Unchanged Slot layout: 4 H, 3 M, 3 L, 3 turrets, 2 launchers



  • Unchanged fittings: 37 PWG, 125 CPU



  • Defense (shields / armor / hull) : 450 / 400 / 400



  • Capacitor (amount / recharge rate / cap per second): 240 / 180 s / 1.33



  • Mobility (max velocity / agility / mass / align time): 355 / 3.19 / 1067000 / 3.19 s



  • Drones (bandwidth / bay): 0 / 0



  • Targeting (max targeting range / Scan Resolution / Max Locked targets): 22.5km / 660 / 4



  • Sensor strength: 8 Ladar



  • Signature radius: 35



Due to receiving only minor changes, particularly with turrets, CPU and grid all staying the same, the key cookie-cutter, tried-and-tested fits remain intact and largely unchanged. The Rifter remains a cheap and disposal ship to get out and have fun in, perfect for a variety of roles in a fleet or small gang.

Whilst you can fly Rifters solo, it is incredibly important to ensure you pick your fights carefully – finding genuine 1v1s with other similarly powered ships can prove incredibly difficult with the ever-increasing proliferation of Firetails and Assault Ships. Sure, you can beat a Wolf or a Jaguar if you get lucky and/or the other pilot is bad but the odds are not in your favour. Be aware and fly accordingly. But also remember that your Rifter cost a tiny % of their fit so don’t be afraid to experiment and work out your own personal fighting ‘range’.

A quick recommendation to all solo pilots – don’t fit warp disruptors. I know it’s all sexy and all to go with the long point option but in doing so, you impose two key constraints on yourself. Firstly, you make fitting your Rifter a lot more difficult especially because of capacitor restraints. Secondly, at the range you are long pointing at, your guns are doing pretty much zero damage. You are normally faster and more agile than your opponent so you should be able to dictate the range of the engagement and apply the warp scrambler and full DPS you are capable of.

If you are going to fly a Rifter solo, I would highly recommend checking out Wensley’s amazing guides over at I could try and reinvent the wheel but doing so would be pointless when he has already done all of the legwork. This armour-fit is balanced and easily achievable for a relatively new toon:

Damage Control II

Small Armor Repairer II

200mm Reinforced Rolled Tungsten Plates I


Cold-Gas I Arcjet Thrusters

J5b Phased Prototype Warp Scrambler I

X5 Prototype I Engine Enervator


150mm Light AutoCannon II, Barrage S

150mm Light AutoCannon II, Barrage S

150mm Light AutoCannon II, Barrage S

E5 Prototype Energy Vampire


Small Projectile Burst Aerator I

Small Projectile Ambit Extension I

Small Projectile Ambit Extension I

The shield-tanked variant looks fairly similar should you be that way inclined:

Gyrostabilizer II

Nanofiber Internal Structure II

Power Diagnostic System II


Cold-Gas I Arcjet Thrusters

J5b Phased Prototype Warp Scrambler I

Medium Shield Extender II



125mm Gatling AutoCannon II, Barrage S

125mm Gatling AutoCannon II, Barrage S

125mm Gatling AutoCannon II, Barrage S

5W Infectious Power System Malfunction


Small Core Defence Field Extender I

Small Core Defence Field Extender I

Small Anti-EM Screen Reinforcer I

The thing to be aware of with the shield fit is that you lose the web but what you gain is greater HP and more agility and speed. Which of the two above you personally find ‘better’ will come down to taste and experience.

These fits also work perfectly if you and a gang of your corpies want to go out on a frig roam. It’s not like you will be taking logistics with you anyway so you can all pile into one and head out for death or glory.


If you are flying as point for a gang, the first thing to realise is that your Rifter will die. Accept it and be prgamatic with your fit. You will want the holy triumvirate of MWD / Scram / Web in the mids so you will be forced to armour tank for as long as possible. Your goal here is simply to keep a hold of the target for as long as possible until the cavalry march in and get the kill so fly accordingly:

Small Armor Repairer I

Damage Control I

200mm Reinforced Rolled Tungsten Plates I



1MN MicroWarpdrive I

Warp Scrambler I

Stasis Webifier I



125mm Gatling AutoCannon I, EMP S

125mm Gatling AutoCannon I, EMP S

125mm Gatling AutoCannon I, EMP S

Small Nosferatu I


The sharp-eyed among you will have noticed that this fit is all T1 with no rigs. It is dirt cheap and you can fly it in a matter of hours as a brand new player.

The Rifter is one of the most established ships in the game and given the very minor changes post-Inferno and the sheer volume of information out there dedicated to the best of all T1 frigates, this article is the very definition of ‘standing on the shoulders of giants’. If you haven’t flown Rifters before, get yourself up to Jita, buy yourself a stack, head out and have some fun. Either solo or in a fleet you are guaranteed to enjoy yourself. If you are looking for people to fly with, I highly recommend checking out RvB where Rifters are constantly dying in eternal war.

Any questions of further info needed, hit me up either in the comments below or in game!

Fly safe,


Tags: fail, fits, frigate, frigate fail fits, rifter

About the author

Jeg Elsker

Jeg Elsker is the brains behind the Crossing Zebras team. While Xander may come up with all the fanciful ideas, Jeg was the dude with the technical ability to create the Crossing Zebras site and all the technical infrastructure required to go with it. On top of this, he somehow manages to temper Xander’s enthusiasm on the podcast with some tempered reason and sense