F*ck Ishtars Vol. IVApothne
In the Land of Shield Triage and Eight-Mid GolemsThe Archon fits beautifully into the role of triage. It has a veritable ocean of cap, an amazing tank (4 percent resists on hull bonus) and enough fitting slots to throw whatever modules you want in it. On the armour-to-shield sliding scale of Amarr —> Gallente —> Minmatar —> Caldari, the Chimera would be our go-to for a shield equivalent. However, with both fitting and cap issues, it can tank really well for about half the triage cycle before it dies, unless you go to near-supercap levels of pimp. It’s not unusable, but it’s not anywhere near as strong as the Archon. However, let us imagine a world where we have a shield triage carrier just as powerful as the Archon is for armour. In this magical land, there exists a fleet comp I’ve wanted the ISK/trust/testicles to try for over two years: The Motherf*cking Scorpion Navy Issue.
Click to enlargeIf that combined tank/alpha/DPS doesn’t make you tingly in your special place then I don’t think you’ve read the numbers. 300k EHP before you overheat, over 700 DPS potential output with 4.5k alpha of selectable damage, projected out to near 150 km. Low and rigs are entirely unremarkable, so let’s gloss over those and go straight to the part where you get to make interesting decisions per fleet. (And per minute, as you can refit off the carriers.) The top six mids I would consider almost mandatory, but the afterburner (AB) as well as the third LSE (if necessary) can and should be replaced with something else if you don’t need quite that much tank or speed. Suggested options include: utility EWAR, target spectrum breakers, and cap boosters. Encircling your triage with these bad boys is generally stating that you know you’re not maneuverable, and everything on grid belongs to you. Orbiting at approximately 20 km should do the trick. Within that, the utility high has a smartbomb to stop you— and everything inside your caravan— from being bombed into oblivion. There is, however, a slight problem. Cruise missiles don’t hit for jack against cruiser hulls or lower on their own, and let’s be honest— cruisers are the order of the day in large fleet combat at the moment. Be they Tengu or Ishtar flavoured, you need a little help to apply the blap. Enter the Golem: The problem with this doctrine as it stands right now; Golem EHP is kind of meh. It’s a Caldari Battleship with seven mids. *sighs* Regardless, it still has 220k EHP before overheat so possibly with the triage Chimmys pre-locking them (you’ll only have a couple), you can hopefully keep them alive. Three Golem target painters mean you go from hitting an AB cruiser at half-damage to nearly full. The final touch is some anti-frig, maybe some AB Tengus with sig amps in the lows or Onyx HICs doubling as some heavy bubble support. As mentioned, there are two things prohibiting this fleet idea from being super strong: the disappointing tank on a Golem and the weakness of shield triage. Maybe over the next couple of patches CCPs Rise and Fozzie might grant my wishes.