Keeping EVE Fresh


We have all looked at the icons on our desktops and pondered which one to select. For myself, it’s usually after work, when I’m mentally fatigued but not quite tired enough for bed. Do I want to browse Reddit and look at cat gifs, or peruse r/eve for some dank CSM leaks? Maybe I should go on a random clicking spree on YouTube and find something to amuse me. Then there is Battlefield 4 – I could finally unlock those sniper rifles. Oh yeah, and XCOM 2 came out recently. I should try to finish the campaign without losing a soldier. However, no matter what you choose, the second you start loading something, you can always guarantee the pings will start coming in like machine gun fire: “Carriers tackled – LOG IN GET IN FLEET”

So with a sigh, you minimize the game that you were going to play and load up EVE Online.

It was at this moment that I realized something was wrong. When I ranked the top 3 games that I wanted to play, EVE was not included in them. And yet, I have spent more money on EVE than any other video game in my entire life. In fact, I have probably spent more money on EVE than I have on EVERY OTHER GAME in my collection combined. So why sigh and groan when I actually have the opportunity to play it?

I’m glad you asked. EVE is a pain in the ass. It takes way too much time to do anything. When I was younger I had much more time to sit and rot in my computer chair. Now I have a career and a family, which means less time for gaming.


Let’s get back to the fleet. If the fight isn’t right outside your station, have fun jumping from gate to gate to the destination. Which, by the way, usually averages one minute per system. Okay, so instead you would prefer a Titan bridge? Well we can get you there, but we can’t bring you back, thanks jump fatigue. Instead enjoy your return trip which takes 15 minutes for a fight that lasted just three.

Fine, don’t go out on ganking fleets, only participate in scheduled fleet ops. Well you had better give yourself 10 minutes for the FC to shout at the fleet for someone to log in a set of Loki links, oh and by the way, we don’t have enough logi – five people need to switch or we don’t leave. Okay, let’s warp to the Titan and wait for 15 minutes to see if the enemy is going to form. Oh, they haven’t, instead we will make them pay by reinforcing a moon or jump bridge. So you take the bridge, watch the shields slowly tick down, then fly your ship back home and laugh while someone at the back got killed by a gate camp.

So, it has been an hour and a half and now you are tired after playing a game in which you really didn’t do anything and don’t have anything to show for it. In fact, the only fun you had was watching someone sperg out in fleet chat and it didn’t even have anything to do with the game.

Is that an accurate reflection of your EVE experience? Whether or not it is something you can relate to, it’s the way many of us play the game.

“There is so much to do in this game, go and try it out. You will be glad you did.”

I’m here to tell you that if you want to get every single penny out of the subscription you pay for; try new things. Keep EVE fresh. For me it was putting a character in Factional Warfare and gallivanting through lowsec looking for fights. Or you could try your hand at industry. Do market shenanigans. Try out highsec ganking. Make friends and be social. Go on solo roams. Lose some ships. Make some ISK in an Incursion fleet. You could even go on a day trip in a wormhole. The possibilities are endless. There is so much to do in this game, go and try it out. You will be glad you did.

Now in a perfect world, I could play EVE like I used to play Call of Duty. I would sit on the couch, play three matches of Kill Confirmed and then log out and go to bed. It would take 30 seconds to get into the action, 30 seconds to get out of the action. No gates to jump, no waiting. Could you imagine team death match in Eve Online? How about League of Legends style matches that last 30 minutes with a draft style ship select? Get on it Fozzie.

In the meantime, do the things that give you the most fun. Remember that variety is the spice of life. You have heard this spiel before, maybe this time it will stick.

Tags: Dectoris

About the author


Dectoris is a pilot in a corporation named Carpe Noctem; a group of friends that stayed together after the collapse of Black Legion. They currently reside in Pandemic Legion and take part in many different scales of PVP.

  • Cabon Scout

    I had this exact same conversation with the person who introduced me to Eve 7 years ago. We agreed that it just takes too long to do most things in Eve. As a PVPer, I estimate I spend at least 60 percent of my game time moving ships around in order to fight. The logistics of fitting, moving, and staging ships alone is a pain in the arrsss. Sometimes I’ll just sit stairing at the Eve icon asking myself: “do I really want to log on.”

    • Kamar Raimo

      I agree on the logistic part. Funny enough I used to do alliance logistics for a long time and I really was into it, but these days I hate doing shopping and transportation trips.

      Every time I lose a ship in a fight it’s not the loss that makes me groan, it’s the prospect of having to go and buy a new one.

      • MordenGeist

        Reasons why I enjoy small scale PvP over humongous alliance-driven Charlie Foxtrots. Yes, I’ve experienced both extensively.

        Small scale= “Hmmm, what do I wanna fly tonight?”
        Large scale= “You will fly this tonight and every night we form”

        Choices for your own fun are paramount. Being told just makes it feel like a job. Once in a while, maybe, but not every time you wanna undock for PvP.

  • PB J

    “I’m here to tell you that if you want to
    get every single penny out of the subscription you pay for; try new
    things. Keep EVE fresh.” 100% agree

  • Dirk MacGirk

    Can’t disagree with what the author is saying here, but it does beg the question of what it all means for the ongoing evolution of Eve. Eve has undoubtedly become a game that is shifting from high levels of commitment to an objective that plays out over time, to the desire for faster, less consequential action. We haven’t reached the stage of it becoming instance based, but the scale is tilting more and more in that direction. Perhaps it is an aging player base, who has less time to commit to slogs regardless of the level of consequence they represent. Perhaps it is that the base reasons for committing to something longer term, even for players who do have the time and willingness, are simply no longer worth that level of effort. I’m certain there are a myriad of reasons why players are seemingly less focused on the longer term than perhaps they once were, but it cuts to the core of so many of the current debates related to the game.

  • Lady Ayeipsia

    Oh if only there was some group… Some set of two corps perpetually at warn named after the common colors used in many FPS games, maybe a red and a blue. Some where people worked to just have good, quick fights and have some logistic support setup to help expediate the fights… If only a group of people would do that…

    Oh wait… Red vs Blue… That’s right!